Trabalho de Conclusão de Curso de Graduação
Class Quest: desenvolvimento de plataforma com gamificação adaptativa
Fecha
2023-07-24Autor
Gottlieb, Bruno
Institución
Resumen
This work proposed to develop a learning platform that uses adaptive gamification to promote greater engagement and interest of students by the topics covered. Its development was based mainly in the GADIUS gamification method, result of the dissertation of author Lopes’ master’s degree (2020). This graduation work was developed in parallel to another dissertation, by the author Maria Rita Barnaski, which will carry out a case evaluation of the gamification method applied to the platform developed by this work. For demonstration purposes, a TypeORM course as course material to be displayed on the platform, which will feature a variety of classes, consisting of texts, images and videos. By use of gamification elements, such as rewards and challenges, will be created a playful and motivating environment for students. This approach intends drive active user participation and maximize learning.