Dissertação
Jogo sério como ferramenta para o auxílio da educação ambiental nos anos iniciais do ensino fundamental
Fecha
2023-02-03Autor
Kirchhof, Edson Francisco Borim
Institución
Resumen
Since the beginning of human social organization, man has been modifying the planet in
different ways, generating technological progress and, as a consequence, environmental
problems may arise. Environmental education is important for society as a way of teaching new
generations to live in harmony with nature, building social, moral and ethical values. Serious
games are those that recreate situations and problems from reality for educational purposes. The
present work presents the development process of a serious game to help environmental
education in the early years of elementary school. The proposal contemplates the mobility and
flexibility of current learning, as well as the need for playful and challenging materials for
children with a focus on environmental education, becoming a motivating pedagogical strategy
in the construction of knowledge in the early years of elementary school. For the development
of the game, the Constructo 3 game engine was used. The game's genre is a farm simulator
focused on sustainability with free choices. The game evaluation was carried out with 74
participants, using a series of questionnaires defined in the MEEGA+ methodology, with
questions regarding usability and player experience. The evaluation of the game shows positive
results and approval to be used as an auxiliary tool in the teaching of environmental education.