Artículo/Article
Effects of the use of simulators and an online platform in logistics education
Fecha
2022-01-04Registro en:
International Journal on Interactive Design and Manufacturing (IJIDeM)
16
439
457
56414959400
Autor
Pacheco Velázquez, Ernesto Armando
Institución
Resumen
During the last decade, Big Data, Cloud Computing, Artificial Intelligence, Internet of Things, Machine Learning, Simulators,
Virtual Reality, Augmented Reality, and other innovations associated with the development of information and communication
technologies (ICTs) have transformed the paradigms of all societies. As a consequence, are requesting new skills from workers
and this has led to changes in educational processes. As a response to these new needs, the use of educational platforms and
simulators has increased substantially in the last decade and a large amount of literature has been generated in relation to the
critical success factors of these platforms. However, there is a very limited number of articles that attempt to explain how
these factors are related to the development of other types of skills or motivational factors. The objective of this work is to
evaluate the effectiveness of the "GOAL Project" platform (used to transmit logistics concepts) by exploring the opinion of
students about the critical success factors of educational platforms and to determine how these elements influence motivation
and development of skills such as student engagement, reflection on their learning and self-directed learning.