Presentation
Capsule Networks for 3D Pose Estimation in Computer Graphics
Autor
Picos, Kenia
Orozco Rosas, Ulises
Cuesta-Infante, Alfredo
Sanz, Antonio
Pantrigo, Juan José
Institución
Resumen
Pose estimation is an important task for novel engineering
applications, such as virtual and augmented reality (VR/AR),
pose-based video games, object reconstruction, target tracking,
driving assistance and recent sports analytics. Commonly, an
efficient pose estimation system depends on the pose visualization given by a 3D configuration of location, orientation, and
scaling parameters of the target. In this work we implement
Capsule Networks to solve 3D pose estimation in computer
graphics of rigid objects using a multi-GPU architecture