Trabalho de Conclusão de Curso de Graduação
Path-Tracing for light transport simulation
Fecha
2022-02-10Autor
Menegais, Roberto Nisxota
Institución
Resumen
Photorealistic rendering algorithms are used in various applications, like movies, games,
and CAD software. A class of algorithms that is extremely important for this end is the
Ray-tracing algorithms, which uses geometric optics concepts to simulate light-transport
in virtual scenes. The Path-tracing algorithm proposed by (KAJIYA, 1986) was devised as
an improvement to Ray-tracing, allowing the simulation of more global illumination effects
with lower computational cost, providing a framework for accurate light physics simulation,
and will be the main focus of this work, directed at implementing the Path-tracing algorithm,
building a comprehensive theoretical framework and comparing results with consolidated
rendering solutions.