Trabalho de Conclusão de Curso de Graduação
Jogo educacional digital para apoio ao aprendizado de matemática
Autor
Kliszcz, Silvana
Institución
Resumen
This paper presents a proposal to implement a digital
educational game to support the learning of mathematics, designed for
students aged 6-10 years exploring how specific content of mathematics,
the operations of addition, subtraction, multiplication and division.
Through a playful interface, compatible with the age of the users, the game
“Vamo$ às Compras” will stimulate the processes of teaching and
learning of the four operations.