Trabalho de Conclusão de Curso de Especialização
O uso dos jogos digitais educacionais no processo ensino e aprendizagem nos anos iniciais
Fecha
2017-10-26Autor
Luft, Rejane Staub
Institución
Resumen
This article hás the purpose of analyzing the use of free digital educational games with potential of use in the process of teaching and learning in an intervention in the Initial Years of Elementary School José Cañellas of the municipality of Pinheirinho do Vale, Rio Grande do Sul. For this, the following procedures were carried out: questionnaires with teachers to find out if they use digital educational games as a tool to aid the teaching and learning process and consider such use as important, as well as having the mastery of technological tools. Questionnaire students to identify whether they consider educational digital games important to aid in their learning. Na intervention was carried out with the educational digital games, with the 3rd year of the studied school, to know in practice if the games can help in the development of the activities, if they influence positively in the education. In view of the observations made and the analysis of the students 'and teachers' answers to the questionnaire, it was observed that the use of digital educational games can contribute to develop skills and stimulate the active participation of students in the construction of knowledge, making this process more meaningful and enjoyable.