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Mundo da música: Card Game
(Universidade Tecnológica Federal do ParanáCuritibaDepartamento Acadêmico de Desenho Industrial, 2011-11-11)
This Project consists in a research about card and board games. Discuss game production and developing concepts, such as their rules, illustrations and layouts. With a package and booklet study. Brings as result 37 card ...
Proposta de um jogo educacional sobre espécies exóticas para o ensino de ciências
(Universidade Tecnológica Federal do ParanáPonta GrossaBrasilLicenciatura Interdisciplinar em Ciências NaturaisUTFPR, 2019-12-03)
The theme of this work is the use of a didactic card game for science teaching focusing on the theme of invasive exotic animals from Brazil. The search for complementary teaching proposals is constant today. Among these ...
A FORMATIVE EXPERIENCE IN THE PEDAGOGICAL INTERNSHIP: BLACK FEMALE HISTORICAL REPRESENTATION IN A CARD GAME
(Unesp-faculdade Ciencias & Letras, 2020-11-01)
This paper analyzed how the teacher can use the representativeness of women from Brazilian history as a methodological strategy, aiming to contribute to minimizing the impacts caused by ethnic and racial prejudices and ...
Proposta conceitual de jogo de cartas para crianças: o design auxiliando no desenvolvimento lógico
(Universidade Tecnológica Federal do ParanáCuritibaBrasilTecnologia em Design GráficoUTFPR, 2021-08-30)
The playfulness used in learning has been studied since ancient Greece. What can be confirmed is that human beings learn in all possible ways, but childhood is where games are essential to improve child cognition. This ...
From Statistical Categorizations to Ordinary Categorizations of Social Space: History and Legacy of an Original Study Based on a Card Game
(Gesis Leibniz Inst. SociaL Sciences, 2016)
This article puts the sociology of quantification invented and promoted by Alain Desrosieres into perspective regarding a fruitful but rarely addressed approach in this research stream: the relationships that are built ...
Aplicação do persona card game em design de jogos não eletrônicos e estamparia de camisetas
(Universidade Federal de Pernambuco, 2014)
Automated playtesting in collectible card algorithms: A case study in hearthstone
Collectible card games have been among the most popular and profitable products of the entertainment industry since the early days of Magic: The GatheringTM in the nineties. Digital versions have also appeared, with ...
Cgcatalog: aplicativo para detecção e reconhecimento de cartas colecionáveis
(Universidade Tecnológica Federal do ParanáCuritibaBrasilBacharelado em Engenharia de ComputaçãoUTFPR, 2021-12-16)
Card games have a vast space in national and international markets. There are cards that can be worth cents to thousands of dollars. A simple store can have thousands of playing cards in stock. Consequently, the work of ...
Desenvolvimento de jogo de cartas: Brasil Dorme
(Universidade Tecnológica Federal do ParanáCuritibaBrasilTecnologia em Design GráficoUTFPR, 2022-06-21)
This paper presents the development of a card game, inspired by the political scenario in Brazil, from 2013 to the present day. We sought to create a game with simple and easy-to-learn mechanics that, while entertaining, ...