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Aprendizado tangencial e gameflow nos jogos digitais: estratégias para o desenvolvimento de jogos educacionais engajadores
(Universidade Estadual Paulista (Unesp), 2021-05-20)
O objetivo deste trabalho foi investigar, por meio de uma pesquisa-ação, as estratégias de design de jogos capazes de gerar experiências engajadoras que possam ser traduzidas ao contexto educacional por meio de métodos ...
SGDDEdu - Model of short game design document for digital educational games
(International Educative Research Foundation and Publisher, 2020)
SGDDEdu: um modelo de short game design document para jogos educacionais digitais curtos
(BrasilUFRNPROGRAMA DE PÓS-GRADUAÇÃO EM INOVAÇÃO EM TECNOLOGIAS EDUCACIONAIS, 2019-09-20)
The use of games in education has become an increasingly present practice in contemporary
society. The process of developing digital educational games can become complicated due to
the long time it is usually intended ...
Toolbox creativo para el Game Design de un videojuego independiente
(Universidad de Cuenca, 2021-03-30)
This final master's project begins with the question: How can design and art direction tools be transferred to the field of video games to facilitate its development? Concern that contemplates exploring areas of game design ...
An inclusive end-user development framework for tailorable games
(Universidade Federal de São CarlosUFSCarPrograma de Pós-Graduação em Ciência da Computação - PPGCCCâmpus São Carlos, 2019-04-30)
Following the growing purposes and applications of digital games, the creation of this interactive media has been becoming more popular. Industry and academy alike have studied and created tools, methods, and techniques ...