[pt] UM MIDDLEWARE DE INTELIGÊNCIA ARTIFICIAL PARA JOGOS DIGITAIS

dc.creatorBORJE FELIPE FERNANDES KARLSSON
dc.date.accessioned2022-09-09T16:22:14Z
dc.date.accessioned2023-03-13T19:35:44Z
dc.date.available2022-09-09T16:22:14Z
dc.date.available2023-03-13T19:35:44Z
dc.date.created2022-09-09T16:22:14Z
dc.identifierhttp://148.201.128.228:8080/xmlui/handle/20.500.12032/10871
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/6157039
dc.publisherMAXWELL
dc.subject[pt] ARQUITETURA DE SOFTWARE
dc.subject[pt] MIDDLEWARE DE INTELIGENCIA ARTIFICIAL
dc.subject[pt] INTELIGENCIA ARTIFICIAL PARA JOGOS
dc.subject[pt] JOGOS DIGITAIS
dc.subject[pt] PADROES DE PROJETO
dc.subject[en] SOFTWARE ARCHITECTURE
dc.subject[en] ARTIFICIAL INTELLIGENCE MIDDLEWARE
dc.subject[en] ARTIFICIAL INTELLIGENCE FOR GAMES
dc.subject[en] DIGITAL GAMES
dc.subject[en] DESIGN PATTERNS
dc.title[en] AN ARTIFICIAL INTELLIGENCE MIDDLEWARE FOR DIGITAL GAMES
dc.title[pt] UM MIDDLEWARE DE INTELIGÊNCIA ARTIFICIAL PARA JOGOS DIGITAIS
dc.typeTEXTO


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