masterThesis
Jogo digital educativo para o ensino de matemática
Fecha
2014-02-13Registro en:
LEALDINO FILHO, Pedro. Jogo digital educativo para o ensino de matemática. 2013.
103. Dissertação (Mestrado em Ensino de Ciências e Tecnologia) - Universidade
Tecnológica Federal do Paraná, Ponta Grossa, 2013.
Autor
Lealdino Filho, Pedro
Resumen
One of the challenges of mathematics education is creating motivational spaces to teach. Digital games are powerfull tools that have positive impact in students' feelings toward the subject and then contribute to their studies. The present work investigates the fundamental elements to develop educational digital games, in order to find a clear relationship between learning theories and software engineering. The aim of this research was assess the motivation achieved by an educational digital game, called “The Simon Bile’s Adventure”, developed during the dissertation. After an initial test during the game development, an experimental research was conducted with a sample of 50 students divided in two groups, control and experimental. A survey was used as an instrument based in ARCS model of keller (2010) and a demographic survey. The datas' analysis indicated positive outcomes, because the game, that has been constructed within mathematical problems, motivated students to enjoy it and spend time on it.