bachelorThesis
#BadlyPlayed: um projeto contra o assédio às mulheres no mundo gamer
Fecha
2020-09-21Registro en:
CARVALHO, Julia Klug de. #BadlyPlayed: um projeto contra o assédio às mulheres no mundo gamer. 2020. Trabalho de Conclusão de Curso (Tecnologia em Design Gráfico) - Universidade Tecnológica Federal do Paraná, Curitiba, 2020.
Autor
Carvalho, Julia Klug de
Resumen
Since its creation, the videogames quickly became popular and were not late into becoming one of the most common entertainment nowadays. The internet allied with games created a virtual ambient where social interactions were easier and cooperative games could happen at a great distance, also making women access into this world previously very segregated. Using the tools of the Design Thinking methodology, this project looks forward into creating a movement with a online plataform to gamer women report their harassment and sexism cases that happened in online games, with the finality of bringing enlightenment to this usual problem, where there is no punishiment of the infractors from the big companies, also creating a space for a discussion.