specializationThesis
Jogos digitais no ensino de história: estratégias para a aprendizagem no ensino fundamental
Fecha
2014-10-24Registro en:
BRANCO, Janaina Piron. Jogos digitais no ensino de história: estratégias para a aprendizagem no ensino fundamental. 2014. 49 f. Trabalho de Conclusão de Curso (Especialização) – Universidade Tecnológica Federal do Paraná, Medianeira, 2014.
Autor
Branco, Janaina Piron
Resumen
This work was themed digital games in history teaching through the initial emphasis on the importance of technology in building a society in constant transformation process, as can be seen today. This study wants to turn to the importance of teaching history through digital games as a way to make the process of teaching this discipline, more dynamic and cheerful. The work proposed here turns to the question of history teaching with the use of digital games. Discuss the importance of an education that suits new social issues such as technological advances and the franc digital development, is crucial in order to provide students with an innovative and current way of understanding the importance of each of the subjects to be studied. This study proposes a close look at the development of technologies and their role in the educational context. this study is justified by presenting ways of using technology for teaching history, taking advantage of these skills towards building a more robust and effective knowledge. The overall objective has focused on the possibility of offering a more attractive, dynamic and interesting for students who already struggle daily with the technologies teaching history. The specific objectives of this monograph is backed follows: point possibilities for using the technology skills of students to the teaching of history; discuss how history can be interesting for the current education; and present ways to use digital games in teaching history.