dc.creatorSoto R.
dc.creatorCrawford B.
dc.creatorMonfroy E.
dc.creatorParedes F.
dc.date.accessioned2020-09-02T22:28:42Z
dc.date.accessioned2022-11-08T20:26:21Z
dc.date.available2020-09-02T22:28:42Z
dc.date.available2022-11-08T20:26:21Z
dc.date.created2020-09-02T22:28:42Z
dc.date.issued2014
dc.identifier17, 2, 204-216
dc.identifier14538245
dc.identifierhttps://hdl.handle.net/20.500.12728/6313
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5146022
dc.languageen
dc.publisherEditura Academiei Romane
dc.subjectArtificial intelligence
dc.subjectConstraint satisfaction problem
dc.subjectVideo-games
dc.titleSequentially dependent meta-constraint satisfaction problem: An application to video games
dc.typeArticle


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