bachelorThesis
Diseño, desarrollo y construcción de un robot educativo y un micromundo lúdico interactivo para el rescate de valores culturales de los pueblos andinos
Autor
Ulloa Flores, Bryam Patricio
Institución
Resumen
The present project consists of a robot in the form of "corn" with an Arduino MEGA on the inside which serves as a central system that will be responsible for performing visual and auditory stimuli to the child. The visual stimuli are made through a small TFT screen where you can see the relevant information about the Cañari culture. The auditory stimuli are carried out with a small speaker found inside that can reproduce audio about this culture. The interaction with the micro world will be through the login session through a link in a web server of the Salesian Polytechnic University, once the user enters the game this activates the robot's functions.