info:eu-repo/semantics/article
A virtual reality platform for memory evaluation: assessing effects of spatial strategies
Fecha
2021-12Registro en:
Rodríguez, María Florencia; Ramírez Butavand, Daniela; Cifuentes, Maria Virginia; Bekinschtein, Pedro Alejandro; Ballarini, Fabricio Matias; et al.; A virtual reality platform for memory evaluation: assessing effects of spatial strategies; Springer; Behavior Research Methods; 2021; 12-2021; 1-13
1554-3528
1554-351X
CONICET Digital
CONICET
Autor
Rodríguez, María Florencia
Ramírez Butavand, Daniela
Cifuentes, Maria Virginia
Bekinschtein, Pedro Alejandro
Ballarini, Fabricio Matias
Garcia Bauza, Cristian Dario
Resumen
Human spatial memories are usually evaluated using computer screens instead of real arenas or landscapes where subjects could move voluntarily and use allocentric cues to guide their behavior. A possible approach to fill this gap is the adoption of virtual reality, which provides the opportunity to create spatial memory tasks closer to real-life experience. Here we present and evaluate a new software to create experiments using this technology. Specifically, we have developed a spatial memory task that is carried out in a computer-assisted virtual environment where participants walk around a virtual arena using a joystick. This spatial memory task provides an immersive environment where the spatial component is constantly present without the use of virtual reality goggles. The design is similar to that of tasks used for animal studies, allowing a direct comparison across species. We found that only participants who reported using spatial cues to guide their behavior showed significant learning and performed significantly better during a memory test. This tool allows evaluation of human spatial memory in an ecological environment and will be useful to develop a wide range of other tasks to assess spatial cognition.