dc.contributorSilveira, Sidnei Renato
dc.creatorReis, Thiago Antônio Zarth
dc.date.accessioned2022-05-02T22:46:51Z
dc.date.accessioned2022-10-07T23:16:25Z
dc.date.available2022-05-02T22:46:51Z
dc.date.available2022-10-07T23:16:25Z
dc.date.created2022-05-02T22:46:51Z
dc.date.issued2020-12-11
dc.identifierhttp://repositorio.ufsm.br/handle/1/24246
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/4039946
dc.description.abstractThis paper presents a case study involving teaching Virtual and Augmented Reality, seeking to help teachers and motivate students, promoting teaching and learning in a dynamic and interactive way. As History is a discipline about the past, and goes over a lot of subjects, the Digital Information and Communications Technologies can be used to assist the development of learning. The visual appeal, through Virtual and Augmented Reality, in this context is a facilitator for students to improve their comprehension of the past so they can value the future.
dc.publisherBrasil
dc.publisherUFSM
dc.publisherUFSM Frederico Westphalen
dc.rightshttp://creativecommons.org/licenses/by-nc/4.0/
dc.rightsAcesso Aberto
dc.rightsAttribution-NonCommercial 4.0 International
dc.subjectRealidade virtual e aumentada na educação
dc.subjectTecnologias digitais da informação e da comunicação
dc.titleRealidade virtual e aumentada na educação: um estudo de caso na disciplina de história no ensino fundamental
dc.typeTrabalho de Conclusão de Curso de Graduação


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