Trabalho de Conclusão de Curso de Graduação
Desenvolvimento de uma interface multi-toque para uma mesa de simulação tática usando a Engine Unity
Fecha
2016-12-12Autor
Backes, Gabriel Costa
Institución
Resumen
Multi-touch interfaces brought a new paradigm for human-computer interaction, giving
the user a sense of immersion to the virtual environment through closer human behavior interactions.
This work is part of the project Sistema Integrado de Simulação Astros(SisAstros), and
presents the development of a touch interface, modular and intuitive, for a tabletop virtual tactical
simulator using the Unity engine. This tabletop is a module that enables interaction between
the student and the system, through many commands type, to control a military simulation.
Among other characteristics, this interface provides menus to the user, both for performing actions
and for visualizing information about the simulation. These menus can be accessed by the
user at any position in the device extension. For this, methods and menu layouts that would allow
this practice were studied. The adaptation of the Model-View-Controller paradigm proved
to be efficient for inserting new menus into the interface and connecting them to other system
units.