dc.contributor | Parreira, Fábio José | |
dc.creator | Ferreira, Juliane Meireles Michles | |
dc.date.accessioned | 2022-05-02T22:44:46Z | |
dc.date.accessioned | 2022-10-07T22:36:02Z | |
dc.date.available | 2022-05-02T22:44:46Z | |
dc.date.available | 2022-10-07T22:36:02Z | |
dc.date.created | 2022-05-02T22:44:46Z | |
dc.date.issued | 2020-12-11 | |
dc.identifier | http://repositorio.ufsm.br/handle/1/24233 | |
dc.identifier.uri | http://repositorioslatinoamericanos.uchile.cl/handle/2250/4037723 | |
dc.description.abstract | This paper proposes to conduct a research on the use of online games in the classroom, with the intention of analyzing the main motivations that allow the teacher to mediate games as an educational teaching process. Therefore, the real importance of Educational Games, their advantages and disadvantages in their development in the classroom will be researched, through scientific readings. We understand that we still need many studies and motivating actions regarding the use of educational online games at school. With the use of games in the classroom, it is possible that teachers and students felt motivated to use these games more and more. That way, both those involved in this process will benefit. | |
dc.publisher | Universidade Federal de Santa Maria | |
dc.publisher | Brasil | |
dc.publisher | UFSM | |
dc.publisher | UFSM Frederico Westphalen | |
dc.rights | http://creativecommons.org/licenses/by-nc/4.0/ | |
dc.rights | Acesso Aberto | |
dc.rights | Attribution-NonCommercial 4.0 International | |
dc.subject | Jogos educacionais | |
dc.subject | Jogos online | |
dc.title | A utilização de jogos online em sala de aula | |
dc.type | Trabalho de Conclusão de Curso de Graduação | |