dc.creatorWang, Runhua
dc.creatorZeng, Feng
dc.creatorYao, Lan
dc.creatorWu, Jinsong
dc.date.accessioned2021-01-06T14:34:46Z
dc.date.available2021-01-06T14:34:46Z
dc.date.created2021-01-06T14:34:46Z
dc.date.issued2020
dc.identifierIEEE Internet of Things Journal, vol. 7, no. 9, pp. 8271-8286, Sept. 2020
dc.identifier10.1109/JIOT.2020.2989745
dc.identifierhttps://repositorio.uchile.cl/handle/2250/178208
dc.description.abstractWord-of-Mouth (WoM) mode, as a new mode of task sensing in crowdsourcing, shows high efficiency in building contributor groups. To better tap the potential of WoM mobile crowdsourcing, the underlying rationale of interactions among contributors needs to be well understood. In this article, we analyze the behavior of contributors based on the Stackelberg game, and find optimal strategies for contributors. We consider two different crowdsourcing tasks announcement methods: 1) one-time parallel and 2) multitime sequential announcement ways, which form two different market scenarios. Then, we formulate two-stage and multistage contributor game models for the two scenarios, respectively. The backward induction approach is used to analyze each game, and the problems to find the optimal strategies for contributors are transformed into optimization problems. Furthermore, the Lagrange multiplier and Karush-Kuhn-Tucker (KKT) methods are used to solve the optimization problems. We theoretically prove that Stackelberg equilibrium exists and is unique. Based on the proposed theory, we design algorithms to compute the profit-maximizing contribution quantity of sensing data for each contributor. Finally, we present the detailed experimental analysis and the experimental result shows the effectiveness of the proposed algorithms.
dc.languageen
dc.publisherInstitute of Electrical and Electronics Engineers (IEEE)
dc.sourceIEEE Internet of Things Journal
dc.subjectGames
dc.subjectCrowdsourcing
dc.subjectTask analysis
dc.subjectSensors
dc.subjectAnalytical models
dc.subjectMouth
dc.subjectOptimization
dc.subjectMobile crowdsourcing
dc.subjectMultistage game
dc.subjectOptimization problem
dc.subjectStackelberg game
dc.subjectWord of Mouth (WoM)
dc.titleGame-theoretic algorithm designs and analysis for interactions among contributors in Mobile Crowdsourcing with word of mouth
dc.typeArtículo de revista


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