dc.creatorMontealegre, P.
dc.creatorPérez Salazar, S.
dc.creatorRapaport Zimermann, Iván
dc.creatorTodinca, I.
dc.date.accessioned2020-07-14T20:31:52Z
dc.date.available2020-07-14T20:31:52Z
dc.date.created2020-07-14T20:31:52Z
dc.date.issued2020
dc.identifierJournal of Computer and System Sciences 113 (2020) 1–17
dc.identifier10.1016/j.jcss.2020.04.004
dc.identifierhttps://repositorio.uchile.cl/handle/2250/175969
dc.description.abstractIn this paper we study the reconstruction problem in the congested clique model. Given a class of graphs g, the problem is defined as follows: if G is not an element of g, then every node must reject; if G is an element of g, then every node must end up knowing all the edges of G. The cost of an algorithm is the total number of bits received by any node through one link. It is not difficult to see that the cost of any algorithm that solves this problem is Omega(log vertical bar g(n)vertical bar/n), where g(n) is the subclass of all n-node labeled graphs in g. We prove that the lower bound is tight and that it is possible to achieve it with only 2 rounds.
dc.languageen
dc.publisherElsevier
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/cl/
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Chile
dc.sourceJournal of Computer and System Sciences
dc.subjectDistributed computing
dc.subjectCongested clique
dc.subjectRound complexity
dc.subjectReconstruction problem
dc.subjectGraph classes
dc.titleGraph reconstruction in the congested clique
dc.typeArtículo de revista


Este ítem pertenece a la siguiente institución