dc.contributorMedina, Roseclea Duarte
dc.creatorSilva, Roseli Prestes da
dc.date.accessioned2015-03-19T15:28:08Z
dc.date.available2015-03-19T15:28:08Z
dc.date.created2015-03-19T15:28:08Z
dc.date.issued2013-12-13
dc.identifierhttp://repositorio.ufsm.br/handle/1/742
dc.description.abstractThe present work aims to demonstrate the importance of a didactic game in the process of teaching-learning of mathematics and in memorization of the multiplication tables, from the use of a laptop per student, through the pilot project UCA in State schools. The proposed work is to stimulate learning of mathematics through pedagogical resources, changing the routine of class with diverse activities, in order to increase the motivation, concentration and learning the content of the discipline. The analysis of the research shows that the application of the game, contributed to the contents developed in the discipline of mathematics were better assimilated, as, the student manage of playful way to build the necessary concepts.
dc.publisherUniversidade Federal de Santa Maria
dc.publisherCentro de Tecnologia
dc.rightsAcesso Aberto
dc.subjectJogos educacionais
dc.subjectAprendizagem de matemática
dc.subjectProjeto UCA (Um Computador por Aluno)
dc.titleA influência dos jogos educacionais do projeto piloto UCA nas aulas de Matemática
dc.typeTrabalho de Conclusão de Curso de Especialização


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