dc.contributorMedina, Roseclea Duarte
dc.creatorPereira, Carla Nunes Moreira
dc.date.accessioned2015-03-18T14:03:05Z
dc.date.accessioned2019-05-24T19:50:44Z
dc.date.available2015-03-18T14:03:05Z
dc.date.available2019-05-24T19:50:44Z
dc.date.created2015-03-18T14:03:05Z
dc.date.issued2013
dc.identifierhttp://repositorio.ufsm.br/handle/1/739
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/2837042
dc.description.abstractThis article discusses the use of playful activities in computer literacy and literacy tools with students of 2nd year of elementary school in a rural school of Municipal education. The goal was to demonstrate how the activities carried out in the computer lab will contribute to the advancement of students in writing Acquisition levels. As research methodology used practical classes, once a week, for a period of 30 minutes, in the school laboratory. The results highlight that collaboratively and with the exploitation of these activities on the computer the students presented a restructuring on their assumptions about the Alphabetic writing system and acquired skills necessary to take ownership of writing and reading.
dc.publisherUniversidade Federal de Santa Maria
dc.publisherCentro de Tecnologia
dc.rightsAcesso Aberto
dc.subjectAtividades de alfabetização
dc.subjectAtividades lúdicas
dc.subjectPráticas de letramento
dc.titleAtividade lúdica no computador como ferramenta de alfabetização e letramento
dc.typeTrabalho de Conclusão de Curso de Especialização


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