dc.creatorFarías, Pablo
dc.date.accessioned2018-11-26T20:30:59Z
dc.date.available2018-11-26T20:30:59Z
dc.date.created2018-11-26T20:30:59Z
dc.date.issued2018-06
dc.identifierRBGN-Revista Brasileira de Gestao de Negocios Volumen: 20 Número: 2 Páginas: 194-209
dc.identifier10.7819/rbgn.v20i2.3784
dc.identifierhttp://repositorio.uchile.cl/handle/2250/152928
dc.description.abstractPurpose - This research was intended to analyze the effectiveness of advergames in comparison with banners. In addition, it seeks to analyze whether the type of user (someone who just casually browses the Internet vs. someone looking for product information on the Internet) will influence the effectiveness of both Internet advertising formats. Design/methodology/approach - An experiment with 152 participants controlling perceived entertainment. Findings - it has been observed that advergames are not superior to banners in improving the attitude towards brand and intention to purchase. These results are independent of the type of user (casual browsers vs. information seekers). Originality/value - While banners are traditional formats in Internet advertising, other formats have emerged as technology advances, such as advergames.
dc.languageen
dc.publisherFECAP
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/3.0/cl/
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 Chile
dc.sourceRBGN-Revista Brasileira de Gestao de Negocios
dc.subjectInternet advertising
dc.subjectBanners
dc.subjectAdvergames
dc.subjectCasual browsers
dc.subjectInformation seekers
dc.titleThe effect of advergames, banners and user type on the attitude to brand and intention to purchase
dc.typeArtículos de revistas


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