dc.creator | Zurita Alarcón, Gustavo | |
dc.creator | Baloian Tataryan, Nelson | |
dc.creator | Baytelman Pilowsky, Felipe Bruno | |
dc.date.accessioned | 2010-05-11T15:06:49Z | |
dc.date.available | 2010-05-11T15:06:49Z | |
dc.date.created | 2010-05-11T15:06:49Z | |
dc.date.issued | 2008 | |
dc.identifier | Fifth IEEE International Conference on Wireless, Mobile, and Ubiquitous Technology in Education | |
dc.identifier | DOI 10.1109/WMUTE.2008.28 | |
dc.identifier | https://repositorio.uchile.cl/handle/2250/125330 | |
dc.description.abstract | Mobile computing devices facilitate mobility and
face-to-face interaction when compared with desktop
computing, but lacks of the computing power of the
latter. Therefore, a key aspect to ensure success of a
learning supporting mobile application is whether
mobility is really needed for the activity it supports and
if mobile devices do really represent an added value
compared with the same application implemented on
non-mobile devices. In this work we first analyze the
best known collaborative learning practices trying to
find out which are the real need for mobility and faceto-
face interaction and then design and develop an
application called MC-Supporter implementing a,
problem-based, collaborative learning application
based on these requirements. | |
dc.language | en | |
dc.publisher | IEEE | |
dc.subject | Mobile CSCL | |
dc.title | Supporting rich interaction in the classroom with mobile devices | |
dc.type | Artículo de revista | |