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SGDDEdu: um modelo de short game design document para jogos educacionais digitais curtos
(BrasilUFRNPROGRAMA DE PÓS-GRADUAÇÃO EM INOVAÇÃO EM TECNOLOGIAS EDUCACIONAIS, 2019-09-20)
The use of games in education has become an increasingly present practice in contemporary
society. The process of developing digital educational games can become complicated due to
the long time it is usually intended ...
Learning with bounded memory in games
(Academic Press Inc Elsevier Science, 2014-09)
We study learning with bounded memory in zero-sum repeated games with one-sided incomplete information. The uninformed player has only a fixed number of memory states available. His strategy is to choose a transition rule ...
Solving Stackelberg Security Games For Multiple Defenders and Multiple Attackers
(2015)
In the last years, there has been a substantial effort in the application of Stackelberg game-theoretic approaches in the security arena, in which security agencies implement patrols
and checkpoints to protect targets ...
Gaming in the Classroom?
(Daily Express, 2006-10)
This article discusses the possible educational uses of video games
Uma Análise da Cenografia em Games Realistas
(Universidade Federal de Pernambuco, 2015)
El Desarrollo de los videojuegos limeños y sus avances en la última década. Casos: Bamtang Games y Leap Game Studios
(Universidad Peruana de Ciencias Aplicadas (UPC)PE, 2019-11-26)
El presente trabajo universitario desarrollado por Jorge Tulio Pickmans León, en calidad de estudiante de la facultad de Comunicaciones en la especialidad de Audiovisual y Medios Interactivos, de la Universidad Peruana de ...
Convergence of the approximate cores to the aspiration core in partitioning games
(Springer, 2015-07)
The approximate core and the aspiration core are two non-empty solutions for cooperative games that have emerged in order to give an answer to cooperative games with an empty core. Although the approximate core and the ...