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The use of digital classroom and English language learning in third grade students of primary level at De la Inmaculada Jesuitas-Lima School, 2018
(Universidad Nacional de Educación Enrique Guzmán y Valle. Escuela de Posgrado., 2019-03-07)
A digital classroom [DC] is really important in the English language learning process. The DC has technology resources such as tablets and an interactive whiteboard [IWB] which catch students’ attention in order to ...
Third Workshop on Exploratory Search and Interactive Data Analytics
(Association for Computing Machinery, 2019)
This is the third edition of the Workshop on Exploratory Search and Interactive Data Analytics (ESIDA). This series of workshops emerged as a response to the growing interest in developing new methods and systems that allow ...
A User Interaction Bug Analyzer Based on Image
(Centro Latinoamericano de Estudios en Informática, 2016)
Gamificação: modelagem de conteúdos para programas e aplicativos educativos no ambiente da TV digital interativa
(2014)
With the deployment of Digital TV in Brazil, there is a need to foment the development and production of interactive audiovisual quality content, especially for programs that present educational messages from the entertainment ...
Methodology for digital interactive products development for mobile devices, which support learning processes in a university environment
This article describes the methodology that was developed and
used in the research-creation project "Developing applications for
mobile devices to support learning processes". The project was
focused on creating interactive ...
Portais institucionais na web: análise de anúncios publicitários no ecossistema midiático
(Universidade Federal de Santa MariaBrasilComunicaçãoUFSMPrograma de Pós-Graduação em ComunicaçãoCentro de Ciências Sociais e Humanas, 2016-11-25)
This thesis is part of the Media and Communicative Strategies research line of the UFSM Graduate Program in Communication. The research problem can be summarized by the following question: how the media ecology observed ...
Interação com objetos digitais 3D em estúdios virtuaisInteraction with 3D objects in virtual studios
(Universidade Estadual Paulista (Unesp), 2016)