Methodology for digital interactive products development for mobile devices, which support learning processes in a university environment
Registro en:
978-1-4503-3960-5
instname:Universidad de Bogotá Jorge Tadeo Lozano
reponame:Repositorio Institucional de la Universidad de Bogotá Jorge Tadeo Lozano
Autor
Salamanca Díaz, Daniel Mauricio
Institución
Resumen
This article describes the methodology that was developed and
used in the research-creation project "Developing applications for
mobile devices to support learning processes". The project was
focused on creating interactive products that support the
knowledge transfer and the user skills development through fun
and ludic. The work took place at the Universidad Jorge Tadeo
Lozano in Bogota, Colombia and the team was made up of
students, alumni, full-time and part-time professors, and
specialized consultants. We studied the project-based learning and
the team-based learning methodologies for building our own
methods. Five prototypes of applications were developed and we
used different themes, scopes and objectives that would allow the
team to make maximum use of their previous knowledge and form
a broad picture of what it means to developed products for mobile
devices in a university context with so many different people
profiles.