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O efeito da gamificação no engajamento e aprendizagem de programação : um estudo considerado a personalidade e a orientação motivacional dos estudantes
(Universidade do Vale do Rio dos Sinos, 2019-02-21)
Online environments for supporting learning has become popular and educators had expanded the use of technology resources due the support that technology offers. In online courses, students can attend classes and complete ...
O efeito da gamificação no engajamento e aprendizagem de programação : um estudo considerado a personalidade e a orientação motivacional dos estudantes
(Universidade do Vale do Rio dos Sinos, 2019-02-21)
Online environments for supporting learning has become popular and educators had expanded the use of technology resources due the support that technology offers. In online courses, students can attend classes and complete ...
Importance of gamification in the online modality for the development of fluency
(Universidad de Guayaquil. Facultad de Filosofía, Letras y Ciencias de la Educación, 2021-10)
Thisresearch work was carried out at Fiscal Educational Unit 28 de Mayo in Carlos Julio Arosemena in 2021. The objective was to analyze bibliographic material related to the importance of gamification and the development ...
Empowering human anatomy education through gamification and artificial intelligence: An innovative approach to knowledge appropriation
(WILEY, 2023)
Gamification has appeared as an alternative educational methodology to traditional tools. Specifically, in anatomy teaching, multiple technological applications have emerged in response to the difficulties of accessing ...
Effects of gender and personality differences on students’ perception of game design elements in educational gamification
While many studies have reported the effectiveness of gamification in motivating students and making learning more fun, some others have reported contradictory findings regarding the potential of implementing game elements ...
A gamificação do processo educativo
(2014)
With the development and popularization of gaming through the use of mobile devices, there are more and more young people involved in the world of games. At the same time, that this revolution happening in the world of new ...
Material didático digital, games e gamification: conexões no design para implementação de cursos online
(Universidade Federal de Santa MariaBrasilEducaçãoUFSMPrograma de Pós-Graduação em Tecnologias Educacionais em RedeCentro de Educação, 2017-08-14)
Recent studies highlight the use of digital games and game design elements in the educational context (GEE, 2005; VAN ECK 2006, DETERDING, 2011; ERENLI, 2013; ALVES; MINHO; DINIZ, 2014; BUSARELLO, 2016), however few are ...
Social interaction and gamification with youth at risk of social exclusion: The technological approach of the Keystone project
This paper presents the Keystone project, which proposes a multidisciplinary approach to improve the opportunities of young people at risk of social exclusion. The focus of the paper is the technological approach built ...
AR+G Atividade Educacionais: um aplicativo de realidade aumentada com gamification para auxiliar no processo ensino-aprendizagem de alunos com deficiência mental
(Universidade Federal de São CarlosBRUFSCarPrograma de Pós-Graduação em Ciência da Computação - PPGCC-So, 2015-06-25)
In this work, it developed an Augmented Reality with Gamification application to assist the learning process of students with intellectual disabilities in general. This application enables the teacher explore various skills ...