dc.contributorUniversidade Estadual Paulista (UNESP)
dc.creatorCowen, Robert
dc.date2016-10-26T17:55:59Z
dc.date2016-10-26T17:55:59Z
dc.date.accessioned2017-04-06T12:10:42Z
dc.date.available2017-04-06T12:10:42Z
dc.identifierhttp://acervodigital.unesp.br/handle/unesp/364824
dc.identifierhttp://objetoseducacionais2.mec.gov.br/handle/mec/10331
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/961106
dc.descriptionCRAM is an impartial two-player game. The board consists of a rectangle ruled into squares with some random squares removed. This Demonstration uses a 4×4 board with 4 black squares removed. Players (you and the computer) take turns placing dominoes on the empty (white) squares; dominoes can be placed either vertically or horizontally. The last player to place a domino wins. The first player's dominoes are colored blue and the second player's dominoes red to make it easier to follow the play. If it is possible for you to win, you will be so informed before you start. To play, click in the area between two squares; a pale highlight indicates where your domino will be placed
dc.descriptionComponente Curricular::Educação Superior::Ciências Exatas e da Terra::Matemática
dc.publisherWolfram Demonstration Project
dc.relationTheCramGame.nbp
dc.rightsDemonstration freeware using Mathematica Player
dc.subjectGame theory
dc.subjectEducação Superior::Ciências Exatas e da Terra::Matemática::Matemática Aplicada
dc.titleThe cram game
dc.typeOtro


Este ítem pertenece a la siguiente institución