dc.contributorTorres Díaz, Esteban Teodoro
dc.creatorZúñiga Anguisaca, Walter Iván
dc.date.accessioned2023-07-17T20:16:24Z
dc.date.accessioned2023-08-10T14:35:21Z
dc.date.available2023-07-17T20:16:24Z
dc.date.available2023-08-10T14:35:21Z
dc.date.created2023-07-17T20:16:24Z
dc.date.issued2023-07-17
dc.identifierhttp://dspace.ucuenca.edu.ec/handle/123456789/42411
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/8152036
dc.description.abstractThe scarce attention of young people between 20 and 23 years of age shown towards the tradition of Cuencan myths, tales and fables, produced by current entertainment and acculturation, is evident. The general objective of this research was to design a Trading Card Game inspired by Cuencan mythology, as a tool for cultural revaluation, through the use of edutainment (educational entertainment), pedagogy, editorial design and Bruno Munari's project method. The implementation of the proposal, despite generating mixed feelings in the users, was formed as an effective teaching material.
dc.languagespa
dc.publisherUniversidad de Cuenca
dc.relationTDIS;403
dc.rightshttp://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rightsopenAccess
dc.rightsAttribution-NonCommercial-NoDerivatives 4.0 Internacional
dc.subjectEducación alternativa
dc.subjectMitología
dc.subjectJuegos educativos
dc.subjectMaterial didáctico
dc.titleDiseño de un juego TCG inspirado en la mitología cuencana como herramienta de revalorización para la mitología en jóvenes de 20 a 23 años


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