dc.creatorGamboa-Ramos, Miriam
dc.creatorGómez-Noa, Ricardo
dc.creatorIparraguirre-Villanueva, Orlando
dc.creatorCabanillas-Carbonell, Michael
dc.creatorHerrera Salazar, José Luis
dc.date.accessioned2022-01-25T23:02:47Z
dc.date.accessioned2023-05-30T23:14:26Z
dc.date.available2022-01-25T23:02:47Z
dc.date.available2023-05-30T23:14:26Z
dc.date.created2022-01-25T23:02:47Z
dc.date.issued2021
dc.identifier2158107X
dc.identifierhttps://hdl.handle.net/20.500.13067/1589
dc.identifierInternational Journal of Advanced Computer Science and Applications
dc.identifierhttp://dx.doi.org/10.14569/IJACSA.2021.0121055
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/6474123
dc.description.abstractEducation has taken a big turn due to the current health situation, and as a result the use of technology has become a great ally of education, achieving important benefits. Augmented reality is being used by teachers and students especially in distance and/or face-to-face learning through didactic learning, self-instruction and the promotion of research. This article shows the development and influence of a mobile application with augmented reality that serves as a reinforcement for the learning of Science and Technology in students of sixth grade of Primary and first year of Secondary School. The Mobile D methodology is used during the development process of the application, the research design is Pre-Experimental since the Pre-Test and Post-Test tests are performed to a single group of students being the total of 30, obtaining as final result the increase in the level of interest of the students to 100%, in the level of understanding there was an improvement of 50% and the level of satisfaction is maintained in a range of 40% satisfaction and very satisfied of 60%, which implies that the application helps them to improve their learning.
dc.languageeng
dc.publisherScience and Information Organization
dc.publisherPE
dc.relationhttps://www.scopus.com/inward/record.uri?eid=2-s2.0-85119685352&doi=10.14569%2fIJACSA.2021.0121055&partnerID=40&md5=0987344adb0250eb920f48f0120c8615
dc.rightshttps://creativecommons.org/licenses/by-nc-nd/4.0/
dc.rightsinfo:eu-repo/semantics/openAccess
dc.sourceAUTONOMA
dc.source12
dc.source10
dc.source487
dc.source492
dc.subjectAugmented reality
dc.subjectLearning
dc.subjectMobile application
dc.subjectMobile D methodology
dc.titleMobile Application with Augmented Reality to Improve Learning in Science and Technology
dc.typeinfo:eu-repo/semantics/article


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