dc.creator | Sayoti, Fatima | |
dc.creator | Essaid Riffi, Mohammed | |
dc.date.accessioned | 2021-07-07T09:38:36Z | |
dc.date.accessioned | 2023-03-07T19:31:48Z | |
dc.date.available | 2021-07-07T09:38:36Z | |
dc.date.available | 2023-03-07T19:31:48Z | |
dc.date.created | 2021-07-07T09:38:36Z | |
dc.identifier | 1989-1660 | |
dc.identifier | https://reunir.unir.net/handle/123456789/11567 | |
dc.identifier | http://doi.org/10.9781/ijimai.2016.413 | |
dc.identifier.uri | https://repositorioslatinoamericanos.uchile.cl/handle/2250/5905883 | |
dc.description.abstract | The Flow Shop Scheduling Problem (FSSP) is notoriously NP-hard combinatorial optimization problem. The goal is to find a schedule that minimizes the makespan. This paper proposes an adaptation of a new approach called Golden Ball Algorithm (GBA). The proposed algorithm has been never tested with FSSP; it’s based on soccer concept to obtain the optimal solution. Numerical results are presented for 22 instances of OR- Library. The computational results indicate that this approach is practical for small OR-Library instances. | |
dc.language | eng | |
dc.publisher | International Journal of Interactive Multimedia and Artificial Intelligence (IJIMAI) | |
dc.relation | ;vol. 4, nº 1 | |
dc.relation | https://ijimai.org/journal/bibcite/reference/2521 | |
dc.rights | openAccess | |
dc.subject | makespan | |
dc.subject | scheduling | |
dc.subject | flow shop | |
dc.subject | combinatorial optimization | |
dc.subject | golden ball algorithm | |
dc.subject | IJIMAI | |
dc.title | Golden Ball Algorithm for solving Flow Shop Scheduling Problem | |
dc.type | article | |