dc.creatorAlcalde Peñalver, Elena
dc.creatorSantamaría Urbieta, Alexandra (1)
dc.date.accessioned2021-03-02T15:09:06Z
dc.date.accessioned2023-03-07T19:30:08Z
dc.date.available2021-03-02T15:09:06Z
dc.date.available2023-03-07T19:30:08Z
dc.date.created2021-03-02T15:09:06Z
dc.identifier1537-1964
dc.identifierhttps://reunir.unir.net/handle/123456789/11061
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5905385
dc.description.abstractIn this paper, a gamification experience applied to a medical translation class will be presented in order to verify whether it is a success or failure as a way to improve students' skills for the translation of texts of this area of specialization. First of all, the theoretical framework and the gamified activities that were developed will be presented. Then, the four research questions will be answered based on the information obtained from the participants' perception of the experience, and we will reflect on the adequacy of this type of methodology for the didactics of medical translation.
dc.languageeng
dc.publisherPanacea. Boletín de Medicina y Traducción
dc.relation;vol. 21, nº 51
dc.relationhttps://www.tremedica.org/wp-content/uploads/panacea20-51_04_Tribuna_01_AlcaldePenalver_SantamariaUrbieta.pdf
dc.rightsopenAccess
dc.subjectcompetencies
dc.subjectdidactics
dc.subjectgamification
dc.subjectmedical translation
dc.subjectspecialized texts
dc.subjectEmerging
dc.subjectScopus
dc.titleEnhancing medical translation skills through a gamified experience. Failure or success?
dc.typeArticulo Revista Indexada


Este ítem pertenece a la siguiente institución