Diagrama Arquitetural para Jogos Educativos sobre Metodologias Ágeis

dc.contributorUniversidade Estadual Paulista (UNESP)
dc.date.accessioned2022-04-28T19:44:56Z
dc.date.accessioned2022-12-20T01:25:05Z
dc.date.available2022-04-28T19:44:56Z
dc.date.available2022-12-20T01:25:05Z
dc.date.created2022-04-28T19:44:56Z
dc.date.issued2021-06-23
dc.identifierIberian Conference on Information Systems and Technologies, CISTI.
dc.identifier2166-0735
dc.identifier2166-0727
dc.identifierhttp://hdl.handle.net/11449/222492
dc.identifier10.23919/CISTI52073.2021.9476445
dc.identifier2-s2.0-85115810436
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5402622
dc.description.abstractFor software development to be conducted in an organized manner, contributing to the quality of the final product, it is necessary to train professionals in the correct use of Software Engineering concepts and their development methodologies. Among them, the agile philosophy stands out for its acceptance of changes, with Scrum and Extreme Programming being the most used agile methodologies today. However, the teaching of this philosophy in the undergraduate courses, including the specificities involving each agile methodology, faces challenges given the vast theoretical framework involved, which can cause demotivation in students. Educational games have proven to be effective in the teaching-learning process of Software Engineering in general. Although, current solutions still have some deficiencies, such as the lack of games involving the comparison between different agile methodologies, to enable future professionals to select the best one for specific projects. Therefore, this paper proposes a software architecture to guide future implementations of quality educational games to teach agile methodologies since it remedies deficiencies detected through an empirical analysis involving available common purpose games.
dc.languagepor
dc.relationIberian Conference on Information Systems and Technologies, CISTI
dc.sourceScopus
dc.subjectAgile Methodologies Learning
dc.subjectEducational Game
dc.subjectSoftware Architecture
dc.titleArchitectural Diagram for Educational Games on Agile Methodologies
dc.titleDiagrama Arquitetural para Jogos Educativos sobre Metodologias Ágeis
dc.typeActas de congresos


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