dc.contributorFederal Institute of Santa Catarina Campus Gaspar
dc.contributorUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2020-12-12T01:12:51Z
dc.date.accessioned2022-12-19T20:40:57Z
dc.date.available2020-12-12T01:12:51Z
dc.date.available2022-12-19T20:40:57Z
dc.date.created2020-12-12T01:12:51Z
dc.date.issued2020-10-01
dc.identifierZDM - Mathematics Education, v. 52, n. 5, p. 989-1001, 2020.
dc.identifier1863-9704
dc.identifier1863-9690
dc.identifierhttp://hdl.handle.net/11449/198436
dc.identifier10.1007/s11858-020-01131-3
dc.identifier2-s2.0-85078348833
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5379070
dc.description.abstractWith the advancement of digital technology, the roles of teachers and students are slowly changing. The classroom is on the verge of becoming a new, more open place, one with fewer barriers to the rest of society. Our purpose in this paper is to discuss how the creation of videos with mathematical content may contribute to this process of rendering the classroom borderless, as well as how this activity can become a teaching and learning tool. We ground our discussion in social semiotics, a theory that considers the context of production and the negotiations between actors to analyze the meanings produced. We report on the production of videos by middle school students and the steps involved: discussion, editing and dissemination. At each step, data were produced and collected. We focus our analysis on the question of how the production of videos in the classroom can help in the communication of mathematical knowledge and in the change of the dynamics of the classroom. We find that video production provides a classroom dynamic in which students can become protagonists in the teaching and learning process, with teachers mediating this activity. We argue that video production is a different way to express mathematics, and it is particularly well-suited to expressing what students have understood. Using videos, a new kind of mathematics can emerge in the classroom, joining its traditional symbolic language with other modes, such as language, gesture, image and music.
dc.languageeng
dc.relationZDM - Mathematics Education
dc.sourceScopus
dc.subjectClassroom changes
dc.subjectHumans-with-media
dc.subjectInternet
dc.subjectSign of learning
dc.subjectSocial semiotics
dc.subjectVideo production
dc.titleMathematical videos, social semiotics and the changing classroom
dc.typeArtículos de revistas


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