dc.creatorBrito, Robison Cris
dc.creatorGalon, Handrey Emanuel
dc.date.accessioned2018-07-01
dc.date.accessioned2017-02-17T12:00:05Z
dc.date.accessioned2022-12-06T15:16:07Z
dc.date.available2018-07-01
dc.date.available2017-02-17T12:00:05Z
dc.date.available2022-12-06T15:16:07Z
dc.date.created2018-07-01
dc.date.created2017-02-17T12:00:05Z
dc.date.issued2016
dc.identifierBRITO, Robison Cris; GALON, Handrey Emanuel. Introdução aos ambientes de programação NXT-G e leJOS para o Lego Mindstorms. Curitiba: UTFPR Editora, 2016. 201 p.
dc.identifier9788570141699
dc.identifierhttp://repositorio.utfpr.edu.br/jspui/handle/1/1980
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5263285
dc.description.abstractLEGO Mindstorms is a line of toy LEGO commercially launched in 1998, focused on technology education. This environment is a partnership between the Media Laboratory at Massachusetts Institute of Technology (MIT) and LEGO Group. It consists of a set of LEGO Technic line parts (motors, shafts, gears, pulleys and chains) plus touch sensors, light intensity, distance, sound, among others. All sensors are controlled by a programmable module. The LEGO Mindstorms has a native development environment, called NXT-G, which is all based on the way drag-and-drop, by allowing that some difficulties before found, like the complexity for software development were facilitated, which is a commonly used environment for the robot teaching and programming language for children, youth and adults. This set is used with didactic function in technological education institutions addressing the theory and practice of targeted content to the introduction to robotics, allowing the development of small and medium-sized projects, stimulating creativity and everyday problem solving by the students.
dc.publisherUTFPR Editora
dc.publisherPato Branco
dc.publisherBrasil
dc.rightsembargoedAccess
dc.subjectRobótica
dc.subjectLEGO (Brinquedo) - Inovações tecnológicas
dc.subjectDispositivos de lógica programável
dc.subjectProgramação lógica (Computação)
dc.subjectInovações educacionais
dc.subjectTecnologia educacional
dc.subjectJava (Linguagem de programação de computador)
dc.subjectRobotics
dc.subjectLEGO toys - Technological innovations
dc.subjectProgrammable logic devices
dc.subjectLogic programming
dc.subjectEducational innovations
dc.subjectEducational technology
dc.subjectJava (Computer program language)
dc.titleIntrodução aos ambientes de programação NXT-G e leJOS para o Lego Mindstorms
dc.typebook


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