dc.contributorBorsoi, Beatriz Terezinha
dc.contributorBorsoi, Beatriz Terezinha
dc.contributorBeulke, Andreia Scariot
dc.contributorPegorini, Vinicius
dc.contributorPontarolo, Edilson
dc.creatorKrefta, Darley Leonardo
dc.date.accessioned2021-01-08
dc.date.accessioned2021-02-22T12:49:15Z
dc.date.accessioned2022-12-06T14:42:46Z
dc.date.available2021-01-08
dc.date.available2021-02-22T12:49:15Z
dc.date.available2022-12-06T14:42:46Z
dc.date.created2021-01-08
dc.date.created2021-02-22T12:49:15Z
dc.date.issued2019-07-09
dc.identifierKREFTA, Darley Leonardo. Plataforma para auxílio no desenvolvimento de raciocínio lógico de crianças. 2019. 52f. Trabalho de Conclusão de Curso. Universidade Tecnológica Federal do Paraná (UTFPR). Pato Branco, 2019.
dc.identifierhttp://repositorio.utfpr.edu.br/jspui/handle/1/24337
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5254460
dc.description.abstractThe development of playful activities by children aiming to arouse their interest and help in the learning of concepts and for the improvement of reasoning has been seen as a strong auxiliary in the early stages of school education. In addition, with the widespread use of information technology resources and the ever-increasing need for more complex software solutions, the interest and/or need to develop logical and abstract thinking has grown exponentially. This type of thinking has been increasingly needed in all human activities, but for the development of computer programs and applications it is indispensable and how much more accurate, better. Programming computers is an essentially abstract activity, although the result of code execution can be presented graphically (components and elements on computer screens). However, the computational resources themselves (hardware and software) can be used as teaching tools for teaching logic and concepts involved in programming and for the development of logical reasoning. There are several initiatives in this direction, such as code.org, which aims to provide technological tools for the learning of programming concepts and reasoning development. Through the accomplishment of this work a web platform was implemented that allows the composition of activities that aim to promote the development of logical reasoning in children. These activities are in the form of following a predetermined path using commands to move up, down, left, and right. These paths can be encapsulated in repeat structures (move right 5 times). For the development were these technologies as main: Material-UI, Axios, Konva.js, ReactJS, Redux, Node.js, Express, MongoDB, Mongoose, JavaScript e Robo 3T.
dc.publisherUniversidade Tecnológica Federal do Paraná
dc.publisherPato Branco
dc.publisherBrasil
dc.publisherDepartamento Acadêmico de Informática
dc.publisherTecnologia em Análise e Desenvolvimento de Sistemas
dc.publisherUTFPR
dc.rightsopenAccess
dc.subjectProgramação lógica (Computação)
dc.subjectLinguagem de programação (Computadores)
dc.subjectRaciocínio em crianças
dc.subjectEstratégias de aprendizagem
dc.subjectLogic programming
dc.subjectProgramming languages (Electronic computers)
dc.subjectReasoning in children
dc.subjectLearning strategies
dc.titlePlataforma para auxílio no desenvolvimento de raciocínio lógico de crianças
dc.typebachelorThesis


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