dc.contributorCasanova, Dalcimar
dc.contributorCasanova, Dalcimar
dc.contributorFavarim, Fábio
dc.contributorBarbosa, Marco Antonio de Castro
dc.creatorColombo, Gabriel
dc.date.accessioned2022-07-28T13:09:49Z
dc.date.accessioned2022-12-06T14:26:45Z
dc.date.available2022-07-28T13:09:49Z
dc.date.available2022-12-06T14:26:45Z
dc.date.created2022-07-28T13:09:49Z
dc.date.issued2022-06-24
dc.identifierCOLOMBO, Gabriel. Comparação de desempenho do algoritmo Deep Q-Learning em ambientes simulados com estados contínuos. 2022. Trabalho de Conclusão de Curso (Bacharelado em Engenharia de Computação) - Universidade Tecnológica Federal do Paraná, Pato Branco, 2022.
dc.identifierhttp://repositorio.utfpr.edu.br/jspui/handle/1/29123
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5249173
dc.description.abstractReinforcement learning emerged in the 1980s and is one of three main areas of machine learning, the other two being supervised and unsupervised learning. Reinforcement problems have unique characteristics, such as the exchange of information between the agent and the environment in which it is inserted. In addition, all reinforcement learning problems are based on objectives and make use of rewards as stimulus for learning. Another particularity of reinforcement learning is that it does not need prior information about the environment, as it is possible to collect data from interactions, using trial and error techniques. Although it emerged in the 1980s, reinforcement learning has recently gained popularity with the advancement of neural networks and the emergence of deep neural networks, since the fact that they can find function approximations has made it possible to solve problems with infinite states, which are more similar to problems in the real world. A major ambition of reinforcement learning is to create an algorithm that can be generalized and adapted to various environments. In this sense, this work aims to evaluate the Deep Q-Learning algorithm on 5 continuous state environments and to analyze both its performance and its adaptation capacity for different environments.
dc.publisherUniversidade Tecnológica Federal do Paraná
dc.publisherPato Branco
dc.publisherBrasil
dc.publisherDepartamento Acadêmico de Informática
dc.publisherEngenharia de Computação
dc.publisherUTFPR
dc.rightshttps://creativecommons.org/licenses/by-sa/4.0/
dc.rightsopenAccess
dc.subjectAprendizado de máquinas
dc.subjectAprendizado do computador
dc.subjectInteligência artificial
dc.subjectRedes neurais (Computação)
dc.subjectMachine learning
dc.subjectNeural networks (Computer science)
dc.subjectArtificial intelligence
dc.subjectNeural networks (Computer science)
dc.titleComparação de desempenho do algoritmo Deep Q-Learning em ambientes simulados com estados contínuos
dc.typebachelorThesis


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