dc.contributorKalinke, Marco Aurélio
dc.contributorhttps://orcid.org/0000-0002-5484-1724
dc.contributorhttp://lattes.cnpq.br/8579058312261603
dc.contributorMocrosky, Luciane Ferreira
dc.contributorhttps://orcid.org/0000-0002-8578-1496
dc.contributorhttp://lattes.cnpq.br/1382294405333452
dc.contributorKalinke, Marco Aurélio
dc.contributorhttps://orcid.org/0000-0002-5484-1724
dc.contributorhttp://lattes.cnpq.br/8579058312261603
dc.contributorCamargo, Sérgio
dc.contributorhttps://orcid.org/0000-0001-8766-5424
dc.contributorhttp://lattes.cnpq.br/6719368282265238
dc.creatorSilva, Admilson Iaresk da
dc.date.accessioned2020-04-07T17:23:22Z
dc.date.accessioned2022-12-06T14:12:18Z
dc.date.available2020-04-07T17:23:22Z
dc.date.available2022-12-06T14:12:18Z
dc.date.created2020-04-07T17:23:22Z
dc.date.issued2020-03-11
dc.identifierSILVA, Admilson Iaresk da. Em busca de possibilidades metodológicas para uso do software Scratch na educação básica. 2020. Dissertação (Mestrado em Formação Científica, Educacional e Tecnológica) - Universidade Tecnológica Federal do Paraná, Curitiba, 2020.
dc.identifierhttp://repositorio.utfpr.edu.br/jspui/handle/1/4829
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/5243501
dc.description.abstractThe present work seeks to analyze digital technologies, their relationship, possibilities, and possible changes that are bringing to the teaching and learning processes. Incorporating them into teaching practices requires reflection on the use of available resources, as well as on teaching methodology that supports this incorporation. This research aims to analyze in the Portal Day by Day Education the Productions of teachers’, in search to identify the methodological possibilities used when is in use Scratch software in Basic Education. It was the intention to find in the productions the teaching methodologies that made relations with the digital technologies, and what aim to develop make math with the Scratch software and with the programming process. We sought with the research to know, based on the work of other teachers, available in the Portal, which teaching methodologies were explored when using the Scratch software. In the general one, the results obtained suggest that digital technologies are seen as an alternative path for a new learning, being considered resources auxiliary to pedagogical practices. However, the productions analyzed are limited only to the use of digital technologies, bringing some contributions and mathematical applications on the programming and the Scratch software, involving problem situations. It was not possible to realize, with the exception of a single study, which methodology was used during the use of Scratch. As a result of this research, an e-book was created, presented as an educational product, which seeks to be a support for teachers who wish to use scratch software as an instrument of assistance in the development of programming, in mathematics classes. This product seeks to collaborate to fill the existing gap, since there are still few productions that make references to a teaching methodology for using Scratch.
dc.publisherUniversidade Tecnológica Federal do Paraná
dc.publisherCuritiba
dc.publisherBrasil
dc.publisherPrograma de Pós-Graduação em Formação Científica, Educacional e Tecnológica
dc.publisherUTFPR
dc.rightshttp://creativecommons.org/licenses/by-nc-sa/4.0/
dc.rightsopenAccess
dc.subjectEducação básica
dc.subjectScratch (Linguagem de programação de computador) - Programação
dc.subjectMatemática - Estudo e ensino
dc.subjectProfessores de matemática
dc.subjectRecursos eletrônicos de informação
dc.subjectAprendizagem
dc.subjectPrática de ensino
dc.subjectTecnologia educacional
dc.subjectInovações educacionais
dc.subjectBasic education
dc.subjectScratch (Computer program language) - Programming
dc.subjectMathematics - Study and teaching
dc.subjectMathematics teachers
dc.subjectElectronic information resources
dc.subjectLearning
dc.subjectStudent teaching
dc.subjectEducational technology
dc.subjectEducational innovations
dc.titleEm busca de possibilidades metodológicas para uso do software Scratch na educação básica
dc.typemasterThesis


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