dc.creator | Souza, Antonio Carlos dos Santos | |
dc.creator | Macedo, Márcio Cerqueira de Farias | |
dc.creator | Apolinário Júnior, Antonio Lopes | |
dc.creator | Souza, Antonio Carlos dos Santos | |
dc.creator | Macedo, Márcio Cerqueira de Farias | |
dc.creator | Apolinário Júnior, Antonio Lopes | |
dc.date.accessioned | 2016-12-14T12:23:33Z | |
dc.date.accessioned | 2022-11-03T18:53:48Z | |
dc.date.available | 2016-12-14T12:23:33Z | |
dc.date.available | 2022-11-03T18:53:48Z | |
dc.date.created | 2016-12-14T12:23:33Z | |
dc.date.issued | 2015-08-27 | |
dc.identifier | 978-1-4799-1727-3 | |
dc.identifier | 2375-5334 | |
dc.identifier | http://repositorio.ufba.br/ri/handle/ri/21058 | |
dc.identifier.uri | https://repositorioslatinoamericanos.uchile.cl/handle/2250/5028017 | |
dc.description.abstract | Non-rigid surface registration is fundamental when accurate tracking or reconstruction of 3D deformable shapes is desirable. However, the majority of non-rigid registration methods are not as fast as the ones developed in the field of rigid registration. Fast methods for non-rigid surface registration are particularly interesting for markerless augmented reality applications, in which the object being used as marker can support non-rigid user interaction. In this paper, we present an adaptive algorithm for non-rigid surface registration. Taking advantage from this adaptivity and the parallelism of the GPU, we show that the proposed algorithm is capable to achieve near real-time performance with an approach as accurate as the ones proposed in the literature. | |
dc.language | en | |
dc.publisher | IEEE | |
dc.publisher | Brasil | |
dc.rights | Acesso Aberto | |
dc.source | http://dx.doi.org/10.1109/VR.2015.7223409 | |
dc.title | A GPU-based adaptive algorithm for non-rigid surface registration | |
dc.type | Trabalho Apresentado em Evento | |