dc.creatorKimura, Isabel
dc.creatorBrown Bartneche, Matías
dc.creatorQueiruga, Claudia Alejandra
dc.creatorDíaz, Francisco Javier
dc.date2015-10
dc.date2015
dc.date2016-01-04T10:50:26Z
dc.identifierhttp://sedici.unlp.edu.ar/handle/10915/50544
dc.identifierisbn:978-987-3806-05-6
dc.descriptionThis paper presents the issue facing university freshmen due to the complexity implied in acquiring new discourses, contents and habits of the institutional culture of which they aim at becoming a part. Online gaming and socializing through digital media are common among young people – they engage their interest and define new ways of expression and communication. Ubiquity is another requirement of the new generations, with smartphones being the most chosen mobile devices for communication and socialization. In this context, we present the WhatsINFO mobile application, whose goal is to mitigate the divide existing between new students and university culture through a technological tool that is close to teenage culture. WhatsINFO is a gamified mobile application that accompanies and encourages communication and participation of National University of La Plata (UNLP) Computer Science School freshmen during their entry course. WhatsINFO was tested during the 2014 entry course of the Computer Science School of the UNLP with over a hundred students. This field test yielded encouraging results regarding its incorporation as a complementary device promoting a new learning space.
dc.descriptionVII Workshop Innovación en Sistemas de Software (WISS)
dc.descriptionRed de Universidades con Carreras en Informática (RedUNCI)
dc.formatapplication/pdf
dc.languageen
dc.relationXXI Congreso Argentino de Ciencias de la Computación (Junín, 2015)
dc.relationhttp://sedici.unlp.edu.ar/handle/10915/50028
dc.rightshttp://creativecommons.org/licenses/by-nc-sa/2.5/ar/
dc.rightsCreative Commons Attribution-NonCommercial-ShareAlike 2.5 Argentina (CC BY-NC-SA 2.5)
dc.subjectCiencias Informáticas
dc.titleWhatsINFO: a Gamified Mobile Application Promoting the Integration of Computer Science School Freshmen to the UNLP
dc.typeObjeto de conferencia
dc.typeObjeto de conferencia


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