dc.creatorLópez Herrera, Gustavo
dc.creatorQuesada Quirós, Luis
dc.creatorGuerrero Blanco, Luis Alberto
dc.date.accessioned2019-05-20T14:45:47Z
dc.date.accessioned2022-10-20T01:56:04Z
dc.date.available2019-05-20T14:45:47Z
dc.date.available2022-10-20T01:56:04Z
dc.date.created2019-05-20T14:45:47Z
dc.date.issued2015-11
dc.identifierhttps://link.springer.com/chapter/10.1007%2F978-3-319-26410-3_22
dc.identifier978-3-319-26410-3
dc.identifier978-3-319-26409-7
dc.identifierhttps://hdl.handle.net/10669/77309
dc.identifier10.1007/978-3-319-26410-3_22
dc.identifier834-B4-159
dc.identifier.urihttps://repositorioslatinoamericanos.uchile.cl/handle/2250/4543753
dc.description.abstractAmbient Intelligence and Ubiquitous Computing are carrying the world to a reality where almost every object interacts with the environment, either via sensors or actuators, and users must learn how to interact with such systems. This paper presents a gesture-based interaction approach to manipulate such objects. We developed a prototype using a leap motion controller as a hand-tracking device, and a Support Vector Machine as a classifier to distinguish between gestures. Our system was evaluated by 12 users with over 10 commands. We also show a review on gesture-based interaction and compare other proposals with ours.
dc.languageen_US
dc.sourceAmbient Assisted Living. ICT-based Solutions in Real Life Situations (pp. 231-243). Puerto Varas, Chile: Springer
dc.subjectGesture-Based interaction
dc.subjectUbiquitous systems
dc.subjectLeap motion
dc.subject005.1 Programación
dc.titleA Gesture-Based Interaction Approach for Manipulating Augmented Objects Using Leap Motion
dc.typecapítulo de libro


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