dc.contributorUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2014-05-27T11:25:20Z
dc.date.accessioned2022-10-05T18:24:00Z
dc.date.available2014-05-27T11:25:20Z
dc.date.available2022-10-05T18:24:00Z
dc.date.created2014-05-27T11:25:20Z
dc.date.issued2010-12-01
dc.identifier2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010, p. 310-313.
dc.identifierhttp://hdl.handle.net/11449/72059
dc.identifier10.1109/VSMM.2010.5665944
dc.identifier2-s2.0-78651420098
dc.identifier5777705137810019
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/3921162
dc.description.abstractThis paper aims to describe the basic concepts and necessary for Java programs can invoke libraries of programming language C/C ++, through the JNA API. We used a library developed in C/C ++ called Glass [8], which offers a solution for viewing 3D graphics, using graphics clusters, reducing the cost of viewing. The purpose of the work is to interact with the humanoid developed using Java, which makes movements of LIBRAS language for the deaf, as Glass's, so that through this they can view the information using stereoscopic multi-view in full size. ©2010 IEEE.
dc.languageeng
dc.relation2010 16th International Conference on Virtual Systems and Multimedia, VSMM 2010
dc.rightsAcesso aberto
dc.sourceScopus
dc.subjectLIBRAS
dc.subjectMulti-view
dc.subjectVirtual humans
dc.subject3D graphics
dc.subjectBasic concepts
dc.subjectJava program
dc.subjectMulti-views
dc.subjectProgramming language
dc.subjectApplication programming interfaces (API)
dc.subjectComputer software
dc.subjectGlass
dc.subjectJava programming language
dc.subjectVirtual reality
dc.titleIntegrating interaction resources in the graphics clusters
dc.typeTrabalho apresentado em evento


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