The Use of Digital Games to Develop Inquiry Skills and Enhance Science Students’ Experiences in Girls in a Selected School in Trinidad and Tobago
dc.creator | Rambally, Allison | |
dc.date.accessioned | 2019-07-17T15:57:23Z | |
dc.date.accessioned | 2019-08-05T18:34:15Z | |
dc.date.available | 2019-07-17T15:57:23Z | |
dc.date.available | 2019-08-05T18:34:15Z | |
dc.date.created | 2019-07-17T15:57:23Z | |
dc.date.issued | 2017 | |
dc.identifier | http://hdl.handle.net/2139/47328 | |
dc.identifier.uri | http://repositorioslatinoamericanos.uchile.cl/handle/2250/3025367 | |
dc.description.abstract | This mixed-methods study investigated the effects of using digital games on female students at a selected secondary school in Trinidad and Tobago. Data were collected through the administration of a quasi-experimental pre- and post-test to 39 students, as well as through examination of the students’ journals. The findings revealed that there was a significant increase in inquiry skills among the students at the end of a three-week period. They performed significantly better in the post-test, having acquired more effective inquiry skills. Analysis of the students’ journals revealed that their experiences peaked when digital games were integrated into their lessons. | |
dc.title | The Use of Digital Games to Develop Inquiry Skills and Enhance Science Students’ Experiences in Girls in a Selected School in Trinidad and Tobago | |
dc.type | Thesis |