Gaming in the Classroom?
dc.creator | Maharaj-Sharma, Rawatee | |
dc.date.accessioned | 2011-01-13T16:05:59Z | |
dc.date.accessioned | 2019-08-05T18:05:28Z | |
dc.date.available | 2011-01-13T16:05:59Z | |
dc.date.available | 2019-08-05T18:05:28Z | |
dc.date.created | 2011-01-13T16:05:59Z | |
dc.date.issued | 2006-10 | |
dc.identifier | http://hdl.handle.net/2139/8588 | |
dc.identifier.uri | http://repositorioslatinoamericanos.uchile.cl/handle/2250/3013197 | |
dc.description.abstract | This article discusses the possible educational uses of video games | |
dc.language | en | |
dc.publisher | Daily Express | |
dc.subject | Video games | |
dc.subject | Educational benefits | |
dc.subject | Educational technology | |
dc.subject | Teaching methods | |
dc.title | Gaming in the Classroom? | |
dc.type | Article |