dc.contributorUniversidade Federal do ABC (UFABC)
dc.contributorUniversidade Estadual Paulista (Unesp)
dc.date.accessioned2014-05-27T11:26:14Z
dc.date.available2014-05-27T11:26:14Z
dc.date.created2014-05-27T11:26:14Z
dc.date.issued2011-12-01
dc.identifierProceedings - Frontiers in Education Conference, FIE.
dc.identifier1539-4565
dc.identifierhttp://hdl.handle.net/11449/72849
dc.identifier10.1109/FIE.2011.6142822
dc.identifier2-s2.0-84858266663
dc.identifier0001155355210327
dc.identifier0000-0001-9561-8281
dc.description.abstractThis paper presents two tools developed to facilitate the use and automate the process of using Virtual Worlds for educational purposes. The first tool has been developed to automatically create the classroom space, usually called region in the virtual world, which means, a region in the virtual world used to develop educational activities between professors, students and interactive objects. The second tool helps the process of creating 3D interactive objects in a virtual world. With these tools educators will be able to produce 3D interactive learning objects and use them in virtual classrooms improving the quality and appeal, for students, of their classes. © 2011 IEEE.
dc.languageeng
dc.relationProceedings - Frontiers in Education Conference, FIE
dc.rightsAcesso aberto
dc.sourceScopus
dc.subject3D objects
dc.subjectdistance learning electronic learning
dc.subjectvirtual worlds
dc.subject3D object
dc.subjectDistance learning environment
dc.subjectEducational activities
dc.subjectInteractive learning
dc.subjectInteractive objects
dc.subjectVirtual Classroom
dc.subjectVirtual worlds
dc.subjectComputer aided instruction
dc.subjectInteractive computer graphics
dc.subjectStudents
dc.subjectTeaching
dc.subjectThree dimensional
dc.subjectVirtual reality
dc.subjectE-learning
dc.titleUsing virtual worlds in distance learning environments
dc.typeActas de congresos


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