dc.creatorGonçalves, Wesley Nunes
dc.creatorBruno, Odemir Martinez
dc.date.accessioned2014-06-02T20:10:27Z
dc.date.accessioned2018-07-04T16:45:45Z
dc.date.available2014-06-02T20:10:27Z
dc.date.available2018-07-04T16:45:45Z
dc.date.created2014-06-02T20:10:27Z
dc.date.issued2013-09
dc.identifierExpert Systems with Applications, Amsterdam : Elsevier, v. 40, n. 11, p. 4283-4300, Sept. 2013
dc.identifier0957-4174
dc.identifierhttp://www.producao.usp.br/handle/BDPI/45213
dc.identifier10.1016/j.eswa.2012.12.092
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/1640023
dc.description.abstractDynamic texture is a recent field of investigation that has received growing attention from computer vision community in the last years. These patterns are moving texture in which the concept of selfsimilarity for static textures is extended to the spatiotemporal domain. In this paper, we propose a novel approach for dynamic texture representation, that can be used for both texture analysis and segmentation. In this method, deterministic partially self-avoiding walks are performed in three orthogonal planes of the video in order to combine appearance and motion features. We validate our method on three applications of dynamic texture that present interesting challenges: recognition, clustering and segmentation. Experimental results on these applications indicate that the proposed method improves the dynamic texture representation compared to the state of the art.
dc.languageeng
dc.publisherElsevier
dc.publisherAmsterdam
dc.relationExpert Systems with Applications
dc.rightsCopyright Elsevier
dc.rightsrestrictedAccess
dc.subjectDynamic texture
dc.subjectDynamic texture recognition
dc.subjectDeterministic partially self-avoiding walks
dc.titleDynamic texture analysis and segmentation using deterministic partially self-avoiding walks
dc.typeArtículos de revistas


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