dc.contributorYouman, Katherine
dc.creatorVinansaca Trelles, Ruth Alexandra
dc.creatorYanzaguano Morocho, Sandra Margarita
dc.date2013-06-07T15:14:49Z
dc.date2013-06-07T15:14:49Z
dc.date2011
dc.date.accessioned2018-03-14T19:16:23Z
dc.date.available2018-03-14T19:16:23Z
dc.identifierhttp://dspace.ucuenca.edu.ec/handle/123456789/2138
dc.identifier.urihttp://repositorioslatinoamericanos.uchile.cl/handle/2250/1110419
dc.descriptionTEACHING SIMPLE PRESENT TENSE TROUGH GAMES Nowadays, games are designed to teach people about a certain subject, expand concepts, reinforce development, understand an historical event or culture, or assist them in learning a skill as they play. Games are not activities mainly aimed to break the ice between students or to kill time. They should be enjoyed and fun. They are not just a diversion, a break from routine activities, but a way of getting the learner to use the language in the course of the game. Byrne (1995) When using games in the classroom, it is beneficial for teachers to have a complete understanding of the definitions of games, which usually are defined as a form of play concerning rules, competition, and an element of fun. Teachers should also consider the advantages of games: the ability to capture students
dc.descriptionLicenciada en Ciencias de la Educación. Especialidad Lengua y Literatura Inglesa
dc.descriptionCuenca
dc.formatapplication/pdf
dc.languageeng
dc.relationTLI;332
dc.rightsopenAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-sa/3.0/ec/
dc.rightsinfo:eu-repo/semantics/openAccess
dc.rightshttp://creativecommons.org/licenses/by-nc-sa/3.0/ec/
dc.sourceinstname:Universidad de Cuenca
dc.sourcereponame:Repositorio Digital de la Universidad de Cuenca
dc.subjectCUE WORDS
dc.subjectGAMES
dc.subjectFUN ACTIVITIES
dc.subjectLEARNING
dc.subjectRULES
dc.subjectSKILLS
dc.titleTeaching simple present tense trough games
dc.typeTesis


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