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Gestualidades fotográficas em jogos digitais
(Universidade do Vale do Rio dos Sinos, 2021-07-28)
This thesis investigates the photographic gestures in digital games in view of the material and aesthetic experiments that permeate the trend called in-game photography. It approaches the intertwining of photography and ...
Gestualidades fotográficas em jogos digitais
(Universidade do Vale do Rio dos Sinos, 2021-07-28)
This thesis investigates the photographic gestures in digital games in view of the material and aesthetic experiments that permeate the trend called in-game photography. It approaches the intertwining of photography and ...
Extending and validating gestUI using technical action research
(IEEE COMPUTER SOCIETY, 2018)
A relação entre unidades gestuais e quebras prosódicas: o caso da unidade informacional Parentético
(Universidade Federal de Minas GeraisBrasilFALE - FACULDADE DE LETRASPrograma de Pós-Graduação em Estudos LinguísticosUFMG, 2021-05-11)
The research presented in this dissertation aimed to map gestures in the Parenthetical information unit. The research was based on the crucial role of action for speech and gesticulation, which, on the one hand, guides the ...
Designing Hand Gesture Interfaces for Easing Students Participation from Their Spot
(2017)
The lack of interactivity in the classroom has been identified as an important barrier to make the learning processes more effective. Although several instructional strategies and dynamics have been proposed, including the ...
AIR-MODELLING: A tool for gesture-based solid modelling in context during early design stages in AR environments
(ELSEVIER SCIENCE BV, 2015-01-01)
Augmented reality (AR) technologies are just being used as interface in CAD tools allowing the user to perceive 3D models over a real environment. The influence of the use of AR in the conceptualization of products whose ...
LaGeR workbench: A language and framework for the representation and implementation of device-agnostic gestural interactions in 2D and 3D
(Springer Verlag, 2015)
The recent rise of virtual and augmented reality applications, ambient intelligence, as well as video games have encouraged the proliferation of gestural input devices such as the Razer Hydra, Leap Motion Controller, and ...
From tele-operated robots to social robots with autonomous behaviors
(SpringerHeidelberg, 2015)
This paper presents a perception/interface device for Telepresence Mobile Robots using a Kinect sensor. Firstly, using the Kinect RGB camera (Webcam) and image processing techniques, it is possible to detect a human face, ...